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Mobile Development

Mobile App Development

We build mobile apps that work across all devices, whether you need iOS, Android, or both. From MVPs to full-scale products, fast time to market without cutting corners.

Cancel any week. Last week refunded if we didn't blow you away. No hours tracked.

  • 75+ products shipped
  • 10+ years experience
  • No-Bullshit Guarantee
// 01

What's our mobile tech stack?

We choose the right tool for your project, not the one that's easiest for us.

React Native

One codebase, iOS and Android. Native feel with fast iteration cycles. Our most-used mobile framework.

Flutter

Beautiful, expressive UIs that run at 60fps on any device. Great for pixel-perfect designs.

Ionic

Web-first apps packaged as native. Ideal when you need mobile and web from a single project.

Native Android

Java or Kotlin when your app demands full access to Android hardware and platform APIs.

// 02

Why Choose Us

We've shipped apps people actually keep installed. Here's why that matters.

Fast Time to Market

Efficient delivery so you reach users sooner and validate your idea before burning runway.

Product Expertise

Most projects don't fail from lack of engineers; they fail from poor product decisions. We bridge both.

App Store Ready

We handle submission, metadata, screenshots, and compliance for both Google Play and the App Store.

Long-Term Support

From first idea through launch and beyond, we stay engaged as your product grows.

HOW WE DEVELOP SOFTWARE

How we develop Software

Five phases. Fixed prices. No lock-in.

Phase 01

Discovery Phase

Fixed price at 3.500€ Buy now
  • Requirements Engineering
  • Software Architecture
  • Milestone Plan
  • Technical Flows and Sequence Diagrams
  • Launch Plan and Milestone Plan
Phase 02

First Iteration

Fixed price between 15–20k€ (MAX) Book Discovery Phase
  • Building your real MAP (Minimal Awesome Product)
  • Cost-effective approach. Strip requirements to 15–20k max
  • Test directly on the market as cheaply as possible with real customers
  • Discovery Phase cost is deducted as a rebate
Phase 03

Subsequent Iterations

Fixed price packages / Agile Fixed Price What is Agile Fixed Pricing?
  • Building and extending product based on real customer/user demand
  • Ideally partially funded by real sales
  • Data-driven development decisions (watch user behavior over user demands)
  • Continuous improvement cycle
Phase 04

Maintenance

Fixed weekly retainer 750€ / week, cancel anytime Apply now
  • Security patches (nobody likes data breaches or losing money)
  • Fixing bugs (can be a major reason of customer churn)
  • Technical support (most companies have an abysmal customer support)
  • Performance, cost & CI/CD optimization
Phase 05

Further Dev / Hand-Over

Your product, your team. We'll never lock you in.
  • We'll never make you dependent on our team
  • Smooth transition to your internal team
  • Knowledge transfer and documentation
  • Continued support as needed
Fixed price at 3.500€ Buy now
  • Requirements Engineering
  • Software Architecture
  • Milestone Plan
  • Technical Flows and Sequence Diagrams
  • Launch Plan and Milestone Plan
Fixed price between 15–20k€ (MAX) Book Discovery Phase
  • Building your real MAP (Minimal Awesome Product)
  • Cost-effective approach. Strip requirements to 15–20k max
  • Test directly on the market as cheaply as possible with real customers
  • Discovery Phase cost is deducted as a rebate
Fixed price packages / Agile Fixed Price What is Agile Fixed Pricing?
  • Building and extending product based on real customer/user demand
  • Ideally partially funded by real sales
  • Data-driven development decisions (watch user behavior over user demands)
  • Continuous improvement cycle
Fixed weekly retainer 750€ / week, cancel anytime Apply now
  • Security patches (nobody likes data breaches or losing money)
  • Fixing bugs (can be a major reason of customer churn)
  • Technical support (most companies have an abysmal customer support)
  • Performance, cost & CI/CD optimization
Your product, your team. We'll never lock you in.
  • We'll never make you dependent on our team
  • Smooth transition to your internal team
  • Knowledge transfer and documentation
  • Continued support as needed

FAQs

Native vs. cross-platform, App Store, post-launch

End any week, with one message. No notice period, no exit interview, no fine print. We invoice weekly, so the most you’re ever committed to is the current week.
It’s in your contract: tell us, and we refund that week. No questions, no invoices to dispute, no calls to escalate. The only rule: refunds apply to the most recent week.
Because hours are the wrong metric. If we’re optimizing for hours billed, we’re not optimizing for your outcome. The deal is simpler: every week, we earn the next one. If we don’t, you don’t pay. We’re free to spend zero hours or sixty. What matters is whether you’re blown away.
We work with operators, not lottery winners. If a request would require breaking physics, the law, or a third party’s systems, we say so, and if we can’t align, we walk. The guarantee is mutual: you can fire us any week; we can also fire ourselves.
Default to React Native or Flutter when feature parity with web matters, time-to-market is critical, or the budget can’t support two codebases. Native (Swift, Kotlin) when the app is graphics-heavy, hardware-sensor-heavy, or needs absolute UI fidelity. We’ll show you the trade-offs on a real estimate, not push you toward what’s easiest for us.
End-to-end: store metadata, screenshots, video previews, age ratings, privacy declarations, App Tracking Transparency, App Privacy labels, and the review-rejection cycle. We’ve shipped through both stores enough times to know the rejection reasons before they happen.
Yes, and we strongly recommend it. Mobile apps need OS-version maintenance (every iOS/Android release breaks something), library security patches, and store-policy updates. We offer post-launch retainers ranging from on-call hotfix to active feature development. You’re never forced into one; you pick the level.
Yes, by default. Firebase Cloud Messaging or OneSignal for push, Mixpanel/Amplitude/PostHog for analytics, Sentry or Bugsnag for crashes, and a privacy-respecting analytics path (we lean toward Umami/Plausible on the web equivalent). Configured before launch, not after the first incident.
Cross-platform (React Native or Flutter) MVP with login, core flow, and one paid feature: €25-50k. Production mobile app with backend, push, in-app purchases, and analytics: €50-120k. Two true-native (Swift + Kotlin) codebases shipped in parallel: 1.7-2.2x the cross-platform number. Apple and Google developer account fees are €99/year each and not included. We quote App Store and Play Store rejection-cycle work into the budget so a ‘we’re done’ moment isn’t followed by three weeks of resubmissions.
When you don’t need camera or sensor access beyond what the browser exposes, your audience uses both iOS and Android, App Store revenue isn’t core to the model, and you want one codebase that ships in hours not days. PWAs handle offline, push (on Android), home-screen install, and most modern web APIs. We push back on ‘we need a mobile app’ when a PWA would ship 6 weeks earlier and convert the same users. We build native when OS integrations (HealthKit, ARKit, secure enclave, background workers, deep system access) are load-bearing.

Get to know us

Long-term relationships over quick wins.

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