Mobile Development

Mobile App Development

Build an iOS or Android app around the task your users need on their phones. We plan the screens, device features and release process together, with supported devices and operating-system versions agreed before development.

Cancel any week. Last week refunded if we didn’t blow you away. No hours tracked.

  • 100+ products shipped
  • 10+ years experience
  • No-Bullshit Guarantee

What’s our mobile tech stack?

We choose the right tool for your project, not the one that’s easiest for us.

React Native

One codebase, iOS and Android. Native feel with fast iteration cycles. Our most-used mobile framework.

Flutter

Expressive interfaces built with Flutter and Dart. We agree target platforms and verify performance on representative devices and release builds.

Ionic

Web-first apps packaged as native. Ideal when you need mobile and web from a single project.

Native Android

Java or Kotlin when your app demands full access to Android hardware and platform APIs.

Why Choose Us

We’ve shipped apps people actually keep installed. Here’s why that matters.

Fast Time to Market

Efficient delivery so you reach users sooner and validate your idea before burning runway.

Product Expertise

Most projects don’t fail from lack of engineers; they fail from poor product decisions. We bridge both.

App Store Ready

We handle submission, metadata, screenshots, and compliance for both Google Play and the App Store.

Long-Term Support

From first idea through launch and beyond, we stay engaged as your product grows.

Talk to an expert

HOW WE DEVELOP SOFTWARE

How we develop Software

Five phases. Fixed prices. No lock-in.

Phase 01

Discovery Phase

Fixed 3.500€

Fixed price at 3.500€

Buy now
  • Requirements Engineering
  • Software Architecture
  • Milestone Plan
  • Technical Flows and Sequence Diagrams
  • Launch Plan and Milestone Plan

Phase 02

First Iteration

Fixed 15–20k€ max

Fixed price between 15–20k€ (MAX)

Book Discovery Phase
  • Building your real MAP (Minimal Awesome Product)
  • Cost-effective approach. Strip requirements to 15–20k max
  • Test directly on the market as cheaply as possible with real customers
  • Discovery Phase cost is deducted as a rebate

Phase 03

Subsequent Iterations

Agile Fixed Price

Fixed price packages / Agile Fixed Price

What is Agile Fixed Pricing?
  • Building and extending product based on real customer/user demand
  • Ideally partially funded by real sales
  • Data-driven development decisions (watch user behavior over user demands)
  • Continuous improvement cycle

Phase 04

Maintenance

Weekly retainer

Fixed weekly retainer 750€ / week, cancel anytime

Get in touch
  • Security patches (nobody likes data breaches or losing money)
  • Fixing bugs (can be a major reason of customer churn)
  • Technical support (most companies have an abysmal customer support)
  • Performance, cost & CI/CD optimization

Phase 05

Further Dev / Hand-Over

No lock-in, ever

Your product, your team. We’ll never lock you in.

  • We’ll never make you dependent on our team
  • Smooth transition to your internal team
  • Knowledge transfer and documentation
  • Continued support as needed
// proof

Proof, not promises

These are selected projects, not our full portfolio. We have shipped 100+ products since 2018.

What clients say

Google

Communication, work, and scheduling: all perfect.

Tom
Original
Trustpilot

Earned my trust for future cooperations. An extremely dedicated and passionate but also well-trained and reliable team. Based in Tirol, working internationally.

Manuel Licha
Original
Clutch

The persons involved were impressive.

AI summary · Clutch

Wavect GmbH delivered on-point results and was always reliable, on budget, and on time. The team was efficient in their Web3 implementations, and internal stakeholders were impressed by the individuals involved.

Steve Johnson, JONZN SPACE kollektiv
Original

Independently rated 5.0/5 on Google Read the reviews

React Native: decide from the app you need to maintain

For an existing app, bring dependency and native-module versions, store-account access and the affected devices. For a new app, check the native features, offline behavior and accessibility required by the critical journey. Agree device coverage, release signing, store submissions and handover rather than assuming every platform is included. React Native versus Flutter remains the stack decision guide. App-store approval is outside a development guarantee.

Use the mobile app budget guide to compare complete app, backend, device QA, release and first-year operating assumptions.

Choose a focused next step

These engagements cover specific needs within this service. Follow the scope that matches your decision.

For an existing or chosen React Native stack, React Native Development covers native modules, device behavior, upgrades and reproducible releases.

For a Dart and Flutter implementation, Flutter Development defines widget and state responsibilities, verifies platform integrations and delivers a reproducible build.

For a web-based mobile application, Ionic Development covers Capacitor plugins, permission handling, offline actions and verification on release builds.

If a mobile feature must place a product, exhibit or instruction in the camera view, Augmented Reality Development defines placement, tracking recovery and the alternative when AR is unavailable. The surrounding app, account flows and store release remain part of the mobile scope.

FAQs

Native vs. cross-platform, App Store, post-launch

End any week, with one message. No notice period, no exit interview, no fine print. We invoice weekly, so the most you’re ever committed to is the current week.
It’s in your contract: tell us, and we refund that week. No questions, no invoices to dispute, no calls to escalate. The only rule: refunds apply to the most recent week.
Because hours are the wrong metric. If we optimize for hours billed, we do not optimize for your outcome. The deal is simpler: every week has a defined result, and we earn the next week by delivering it. You pay for progress against that result, not for a timesheet.
We work with operators, not lottery winners. If a request would require breaking physics, the law, or a third party’s systems, we say so, and if we can’t align, we walk. The guarantee is mutual: you can fire us any week; we can also fire ourselves.
Default to React Native or Flutter when feature parity with web matters, time-to-market is critical, or the budget can’t support two codebases. Native (Swift, Kotlin) when the app is graphics-heavy, hardware-sensor-heavy, or needs absolute UI fidelity. We’ll show you the trade-offs on a real estimate, not push you toward what’s easiest for us.
End-to-end: store metadata, screenshots, video previews, age ratings, privacy declarations, App Tracking Transparency, App Privacy labels, and the review-rejection cycle. We’ve shipped through both stores enough times to know the rejection reasons before they happen.
Yes, and we strongly recommend it. Mobile apps need OS-version maintenance (every iOS/Android release breaks something), library security patches, and store-policy updates. We offer post-launch retainers ranging from on-call hotfix to active feature development. You’re never forced into one; you pick the level.
Yes, by default. Firebase Cloud Messaging or OneSignal for push, Mixpanel/Amplitude/PostHog for analytics, Sentry or Bugsnag for crashes, and a privacy-respecting analytics path (we lean toward Umami/Plausible on the web equivalent). Configured before launch, not after the first incident.
Cross-platform (React Native or Flutter) MVP with login, core flow, and one paid feature: €25-50k. Production mobile app with backend, push, in-app purchases, and analytics: €50-120k. Two true-native (Swift + Kotlin) codebases shipped in parallel: 1.7-2.2x the cross-platform number. Apple lists US$99 per membership year or local-currency pricing where available; Google Play lists a one-time US$25 registration fee. Verify regional charges and eligibility before enrolment. These fees are not included in the project estimate. We quote App Store and Play Store rejection-cycle work into the budget so a ‘we’re done’ moment isn’t followed by three weeks of resubmissions.
When you don’t need camera or sensor access beyond what the browser exposes, your audience uses both iOS and Android, App Store revenue isn’t core to the model, and you want one codebase that ships in hours not days. PWAs can support offline use, installation and Web Push. iOS/iPadOS 16.4+ supports Web Push for Home Screen web apps, with permission requested after user interaction. Test installation, offline behavior and notifications on the intended devices. We push back on ‘we need a mobile app’ when a PWA would ship 6 weeks earlier and convert the same users. We build native when OS integrations (HealthKit, ARKit, secure enclave, background workers, deep system access) are load-bearing.

Optional Fast Lane

Need it sooner?

More agreed work in the same week, or the same scope sooner, with extra reserved capacity and unchanged quality checks. Miss the booked earlier date and 100% of the Fast Lane surcharge comes back.

Optional per milestone, quoted after a readiness check.

// More in

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// Get to know us

Get to know us

Long-term relationships over quick wins.